Orphaned Computers & Game Systems
The Articles
- Airborne Ranger: MicroProse Dares to Write A Fast-Action Game
- Are the "Wrong" Motives Behind Your Fixation? Why Some Collectors Might Feel Their Excitement Dwindling
- Believe It or Not,
Data Age and TigerVision Can Lead to Philosophy
- ColecoVision Game Discussion Forum, The
- Commodore 64 Vault: Two Gems From the 8-Bit Era, Omega Race and Blueprint
- Five Worst Commodore 64 Games Ever, The
- Frenzy: An Arcade Gem Succeeds on the ColecoVision
- Frogger: The ColecoVision Once Again Fulfills Its Arcade-To-Home Promise
- Massive Classic Video and Computer Game Strategy and Solution Compendium (A-L)
- Massive Classic Video and Computer Game Strategy and Solution Compendium (M-Z)
- OC&GS Alphabetized 2600 Game Discussion Forum (A-L), The
- OC&GS Alphabetized 2600 Game Discussion Forum (M-Z), The
- Original Zork vs. the Trilogy, The
- Perfect Bad Guy, The
- Pong: An Objective Review for the New Millennium
- Premium Player, The
- Space Duel: The Rock Blasting Continues in this Odd-Ball Game
- TigerVision's Marauder: A Distinctive Robot Shooter
- Tron and Robotron Thirty Years of Electronic Gaming (and Counting) by Jeff Spega, Book Review
- What's Going On Inside the Heads of VCS Characters?
- What's Wrong With Zork Zero
- Who Needs Manuals? Entombed by U.S. Games
- Who Needs Manuals? Raft Rider by U.S. Games
- Yet Another Easter-Egg Update
- Zork Tour, Part 1
- Zork Tour, Part 2
Browser-Friendly Paper Issues, with All Revisions:
- OC&GS Vol. I, Issue 1 - June 1994
- OC&GS Vol. I, Issue 2 - August 1994
- OC&GS Vol. I, Issue 3 - December 1994
- OC&GS Vol. II, Issue 1 - December 1997
- OC&GS Vol. II, Issue 2 - February 1998
- OC&GS Vol. II, Issue 3 - April 1998
- OC&GS Vol. II, Issue 4 - June 1998
- OC&GS Vol. II, Issue 5 - August 1998
- OC&GS Vol. II, Issue 6 - October 1998
- OC&GS Vol. II, Issue 7 - December 1998
- OC&GS Vol. II, Issue 8 - February 1998
- OC&GS Vol. II, Issue 9 - April 1999
Comments on these articles? Contact Chris Federico about them.